One of the aims of this blog is to give the general public a sense of what we applied mathematicians and other non-laboratory scientists actually do with our time. An earlier post addressed the content of what we do: the development and analysis of models. This post, on the other hand, will focus on process. Specifically, my process: how I actually do math. This post is a joint project with my partner Anna, whose beautiful sequence of illustrated text about the nature of the creative process appears on her site drawmedy.
Of course, there are many aspects of what I do. Activities such as reading through the literature, meeting with collaborators, and writing up results, don't require much explanation. I focus here on the parts of my job that makes me feel most like a mathematician: coming up with new ideas and developing them into mathematical arguments.
It starts with a problem. Most often I'm trying to prove some result of the form "In this model, under these conditions, this kind of behavior can arise". Sometimes these questions can be addressed using textbook-style sequences of steps, or even using programs like Mathematica. But such straightforward solutions don't interest me as a mathematician, and I like to leave this kind of work to other people. What really makes me come alive are the questions for which new mathematical approaches must be conceived.
This is an inherently creative process. There is no way of knowing at the outset what the solution may look like, or even whether a solution will be found. All you start with is your toolbox of mathematical techniques, and some hunches about which tools might work if applied correctly.
From this starting point, it's a process of trying approaches, failing, trying other approaches, asking questions, re-framing the problem, working out simple examples, and trying to make connections between different areas of my knowledge. This process plays out in pencil scratchings on my bound notebooks, two pages of which I've reproduced here:
These two (non-consecutive) pages show some of my musings on Prisoner's Dilemma games played on networks. On the first page I'm mainly working through some visual examples. You can also see some of the general questions these examples inspired. ("Maybe this is all about...")
The first half of the second page shows me asking questions (indicated by the Q:) and formulating hypotheses about how different models might be connected. I typically jot down my thoughts in real time as they occur to me, so that it almost feels like journalling. I tend to write in complete sentences, but sometimes a thought will end mid-sentence as something else occurs to me. I'll also go back and write in the margins (e.g. the circled questions at the top right of the second page) if I have an idea that connects to something I wrote earlier.
The second half of the second page shows some calculations as I test one of the hypotheses generated above. Note the circled line with the words "NOT TRUE" to the right. Mistakes and retractions are ubiquitous in my notebooks (as they probably are in the scratchwork of most mathematicians).
My favorite position for such notebook-scribblings is reclining in a couch or comfy chair, as Anna deftly illustrates:
I tend to get antsy when sitting upright for too long. In fact, I'm a big fan of changing scene in general. If I'm stuck in one room with no good ideas, I'm liable to go searching for another room to work in. Perhaps this helps me get a new perspective on what I'm doing, or maybe it just stops frustration from building up.
I should add that many of my best ideas actually come in the shower, or jogging, or in other situations where my brain has the time and space to chart its own course. Other mathematicians I've spoken to share this experience. If you've been focusing on a single problem for long enough, it can seep into your subconscious, which may continue to generate ideas even when you're doing other things. Back in college (when I was a pure mathematician) I even got to the point of solving homework problems in my sleep, though the sleep was not exactly what you'd call "restful".
I'll end with a call to other science bloggers and writers. The Paris Review, since the 1950's, has conducted a series of interviews with world's preeminent writers on their process: how they generate their ideas and shape them into finished pieces of writing. Collectively, these interviews have helped shape public perception of writing as an occupation, and illustrated the variety of methods that writers employ. In this age where science is increasingly misunderstood and distorted in the public eye, I think it would be powerful to have a similar series of documents illustrating the daily processes of scientists. So I'd encourage any science bloggers/writers reading this to consider expressing your own personal "scientific method" to the general public, and pass the word along!
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Political pollsters are pretending they know what's happening. They don't.1 month ago in Genomics, Medicine, and Pseudoscience
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Course Corrections6 months ago in Angry by Choice
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The Site is Dead, Long Live the Site2 years ago in Catalogue of Organisms
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Does mathematics carry human biases?4 years ago in PLEKTIX
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post doc job opportunity on ribosome biochemistry!9 years ago in Protein Evolution and Other Musings
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in The Biology Files
Eusociality and a blow to kin selection
A new paper hit the internet today. "The Evolution of Eusociality" by Martin Nowak, Corina Tarnita, and E.O. Wilson re-frames an old evolutionary question and strikes a blow in an increasingly heated debate.
Eusociality is when individual organisms act as a collective reproducing unit. The best-known examples are ants and honeybees, but recently discovered examples include certain beetles, shrimp, and mole rats. Typically all reproduction is done by a single queen, and the rest of the colony exists only to support and protect the queen. Eusociality represents the highest degree of social organization found in nature.
The evolutionary origins of eusociality are something of a puzzle. To transition to eusociality, individuals must give up their own reproductive potential to support that of the queen. This is the ultimate sacrifice, as far as evolution is concerned. If evolution favors those who produce the most offspring, how can it select for actually giving up the chance to reproduce?
The classical answer to this question is kin selection: the idea that cooperative acts can occur between close relatives. Dawkins explained this using the concept of "selfish genes" that promote cooperation with others who have the same gene. One proponent, J.B.S. Haldane, famously said he would jump into a river to save two brothers, or eight cousins.
Ants and honeybees, the two oldest-known examples of eusocial animals, have a special genetic structure in which siblings share 3/4 of their genes, as compared to 1/2 in most sexual reproducers. It seemed reasonable that these close genetic relationships made possible such large-scale organization and extreme altruism.
However, as more eusocial species were discovered, including mammals, this association fell apart. There no longer appears to be any significant relationship between eusociality and relatedness of siblings.
Nowak, Tarnita, and Wilson provide a new model which focuses on the competition between reproductive units, which can be individual or collective. But perhaps more importantly, they thoroughly deconstruct the mathematics underlying kin selection theory.
The big debate in evolutionary theory right now is between those who believe all cooperation can be explained by kin selection (in its more mathematical guise of inclusive fitness theory), and those who believe that the more standard natural selection concept has more explanatory power. This debate has become increasingly heated in recent years.
Backed by rigorous mathematics, the authors argue that
The import of this argument might not be apparent to those not immersed in the field, but this paper could be a turning point in how the evolution of cooperation is understood. Social behavior cannot all be reduced to selfish genes. There are in fact many mechanisms allowing cooperation to evolve. Understanding these mechanisms will continue to be a fascinating question in evolutionary theory.
Eusociality is when individual organisms act as a collective reproducing unit. The best-known examples are ants and honeybees, but recently discovered examples include certain beetles, shrimp, and mole rats. Typically all reproduction is done by a single queen, and the rest of the colony exists only to support and protect the queen. Eusociality represents the highest degree of social organization found in nature.
The evolutionary origins of eusociality are something of a puzzle. To transition to eusociality, individuals must give up their own reproductive potential to support that of the queen. This is the ultimate sacrifice, as far as evolution is concerned. If evolution favors those who produce the most offspring, how can it select for actually giving up the chance to reproduce?
The classical answer to this question is kin selection: the idea that cooperative acts can occur between close relatives. Dawkins explained this using the concept of "selfish genes" that promote cooperation with others who have the same gene. One proponent, J.B.S. Haldane, famously said he would jump into a river to save two brothers, or eight cousins.
Ants and honeybees, the two oldest-known examples of eusocial animals, have a special genetic structure in which siblings share 3/4 of their genes, as compared to 1/2 in most sexual reproducers. It seemed reasonable that these close genetic relationships made possible such large-scale organization and extreme altruism.
However, as more eusocial species were discovered, including mammals, this association fell apart. There no longer appears to be any significant relationship between eusociality and relatedness of siblings.
Nowak, Tarnita, and Wilson provide a new model which focuses on the competition between reproductive units, which can be individual or collective. But perhaps more importantly, they thoroughly deconstruct the mathematics underlying kin selection theory.
The big debate in evolutionary theory right now is between those who believe all cooperation can be explained by kin selection (in its more mathematical guise of inclusive fitness theory), and those who believe that the more standard natural selection concept has more explanatory power. This debate has become increasingly heated in recent years.
Backed by rigorous mathematics, the authors argue that
Inclusive fitness theory is not a simplification over the standard approach. It is an alternative accounting method, but one that works only in a very limited domain. Whenever inclusive fitness does work, the results are identical to those of the standard approach. Inclusive fitness theory is an unnecessary detour, which does not provide additional insight or information.
The import of this argument might not be apparent to those not immersed in the field, but this paper could be a turning point in how the evolution of cooperation is understood. Social behavior cannot all be reduced to selfish genes. There are in fact many mechanisms allowing cooperation to evolve. Understanding these mechanisms will continue to be a fascinating question in evolutionary theory.
Is a new mode of evolution emerging?
Evolutionary theorist Susan Blackmore argues in the New York Times (and elsewhere) that a new form of evolution is emerging, based on the replication of digital information.
This would be the third mode of evolution that we humans are aware of. The first is, obviously, the biological evolution of life. Organisms grow according to DNA blueprints, then produce offspring from copies of these blueprints, perhaps with some variations. Competition between variant copies drives the evolution of life as we know it.
The second mode of evolution is cultural. Ideas spread from person to person, and through this process, whole cultures evolve. Richard Dawkins coined the term "meme" for the units of cultural evolution (i.e. the ideas that "replicate" themselves in people's minds), analagously to genes in biological evolution. Blackmore is a strong proponent of the meme concept, but there is much debate over the utility of this idea in explaining cultural evolution. In any case, it is clear that there are major differences between how biological and cultural evolution work. Understanding and quantifying these differences is a major project for evolutionary theory, and I hope some day to contribute to this effort.
Blackmore calls her proposed third mode of evolution "technological", but "digital" might be a more precise term. Every day, millions of files (encoded in binary) are copied from one location to another. Some files are even programmed to copy themselves. But copying isn't always perfect, and sometimes copies differ slightly from the originals. If these variant copies compete for the ability to reproduce, might we witness a whole new form of evolution in which the "organisms" (which Blackmore calls "temes") are purely digital?
One reason this idea is compelling to me is it follows a pattern of symbolic representations driving changes in the evolutionary process. Biological evolution took off with the advent of DNA/RNA encoding, in which the characteristics of an organism were recorded in an easy-to-copy format. Written language isn't necessary for cultural evolution, but it sure helps. It is much easier to copy the blueprints for, say, a motorcycle, and build new motorcycles from the copied blueprints, than it is to build a new motorcycle by observing an existing one. Symbolic languages facilitate the copying process which is essential for evolution.
Binary is one of the most powerful symbolic languages ever, with the potential to encode almost anything. Binary is also extremely easy (for computers) to copy. It is therefore quite appealing to think that the copying of binary files could form the basis of a new evolutionary process. The artificial life community has been experimenting with this idea for several decades, and I am far too ignorant to comment on their successes and challenges.
I will say that, so far, I can't see much evidence of Blackmore's teme-based evolution happening outside of simulations. The closest parallel seems to be computer viruses, which can copy themselves from computer to computer and sometimes mutate along the way. But these viruses are all designed by humans, and I don't know of any that have evolved novel functionality on their own. Viral videos and other internet memes also rely on the copying of digital information. But the decision to copy such memes is made by humans, so this falls within the domain of cultural evolution.
Will we, in the future, see pieces of code that replicate themselves across the internet, compete with each other, and evolve toward increasing complexity? And if so, will we be able to harness this process for good? Or will it be a mere nuisance, like weeds or spam-bots? I'm not yet convinced that this will happen, but these are important questions to ask.
This would be the third mode of evolution that we humans are aware of. The first is, obviously, the biological evolution of life. Organisms grow according to DNA blueprints, then produce offspring from copies of these blueprints, perhaps with some variations. Competition between variant copies drives the evolution of life as we know it.
The second mode of evolution is cultural. Ideas spread from person to person, and through this process, whole cultures evolve. Richard Dawkins coined the term "meme" for the units of cultural evolution (i.e. the ideas that "replicate" themselves in people's minds), analagously to genes in biological evolution. Blackmore is a strong proponent of the meme concept, but there is much debate over the utility of this idea in explaining cultural evolution. In any case, it is clear that there are major differences between how biological and cultural evolution work. Understanding and quantifying these differences is a major project for evolutionary theory, and I hope some day to contribute to this effort.
Blackmore calls her proposed third mode of evolution "technological", but "digital" might be a more precise term. Every day, millions of files (encoded in binary) are copied from one location to another. Some files are even programmed to copy themselves. But copying isn't always perfect, and sometimes copies differ slightly from the originals. If these variant copies compete for the ability to reproduce, might we witness a whole new form of evolution in which the "organisms" (which Blackmore calls "temes") are purely digital?
One reason this idea is compelling to me is it follows a pattern of symbolic representations driving changes in the evolutionary process. Biological evolution took off with the advent of DNA/RNA encoding, in which the characteristics of an organism were recorded in an easy-to-copy format. Written language isn't necessary for cultural evolution, but it sure helps. It is much easier to copy the blueprints for, say, a motorcycle, and build new motorcycles from the copied blueprints, than it is to build a new motorcycle by observing an existing one. Symbolic languages facilitate the copying process which is essential for evolution.
Binary is one of the most powerful symbolic languages ever, with the potential to encode almost anything. Binary is also extremely easy (for computers) to copy. It is therefore quite appealing to think that the copying of binary files could form the basis of a new evolutionary process. The artificial life community has been experimenting with this idea for several decades, and I am far too ignorant to comment on their successes and challenges.
I will say that, so far, I can't see much evidence of Blackmore's teme-based evolution happening outside of simulations. The closest parallel seems to be computer viruses, which can copy themselves from computer to computer and sometimes mutate along the way. But these viruses are all designed by humans, and I don't know of any that have evolved novel functionality on their own. Viral videos and other internet memes also rely on the copying of digital information. But the decision to copy such memes is made by humans, so this falls within the domain of cultural evolution.
Will we, in the future, see pieces of code that replicate themselves across the internet, compete with each other, and evolve toward increasing complexity? And if so, will we be able to harness this process for good? Or will it be a mere nuisance, like weeds or spam-bots? I'm not yet convinced that this will happen, but these are important questions to ask.
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